"Farine" background sketch |
Of course you can draw stuff in perspective in different ways, most traditionally by drawing perspective lines, and creating the environment as primitive shapes first along those lines. Another way to do it that's gaining popularity is to make a rough 3D version of the background in 3D software, and paint on that as a basis in Photoshop. That way you can also already put some textures and lighting in the scene, which can be helpful. You can then just pick values from the rough render in order to paint.
The way I like to do it, is by using photographs. It's a good idea anyway when you are a visual artist, to travel a lot and take a lot of photographs. In the instance of the sketch in this post, I based the perspective and composition on a photograph taken by my wife in Matera, in South Italy.
Matera, photo by Chung-Chun Hsiao |
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