Sunday, 13 December 2015

Work in progress: Girl

Making progress on the model for Jasmine... this will be rendered NPR style.

Wednesday, 9 December 2015

Saturday, 5 December 2015

Daily render: windmill at night

This is a windmill that I modeled some time ago. I decided to give it a little scene to star in.

Daily render: Dark metal on a bridge

I'm going through my old models, there's some nice stuff there, like this bridge which is based on a real bridge...

Tuesday, 1 December 2015

Daily render: A bunch of rocks


My goal is to create the habit of making something from start to finish every day (in about one hour). To keep the creative juices flowing, and build a library of assets for the movie. Today's render is a background piece, with using blended box mapping for the texture. Blended box mapping is a great way of texturing complex shapes without the need for UV unwrapping, using generated texture coordinates instead. Some dramatic lighting always helps. Needs some plants to make it more interesting...