Making progress on the model for Jasmine... this will be rendered NPR style.
Sunday, 13 December 2015
Wednesday, 9 December 2015
Monday, 7 December 2015
Saturday, 5 December 2015
Daily render: Dark metal on a bridge
I'm going through my old models, there's some nice stuff there, like this bridge which is based on a real bridge...
Thursday, 3 December 2015
Wednesday, 2 December 2015
Tuesday, 1 December 2015
Daily render: A bunch of rocks
My goal is to create the habit of making something from start to finish every day (in about one hour). To keep the creative juices flowing, and build a library of assets for the movie. Today's render is a background piece, with using blended box mapping for the texture. Blended box mapping is a great way of texturing complex shapes without the need for UV unwrapping, using generated texture coordinates instead. Some dramatic lighting always helps. Needs some plants to make it more interesting...
Subscribe to:
Posts (Atom)