Making progress on the model for Jasmine... this will be rendered NPR style.
The rendering will use special shaders to make her look more like a traditional cell-shaded character. Next to do is that shader set-up (okay, I admit I still need to model her pants) and then: rigging! I'm going to use a lot of bones, for the face as well. Always a daunting task, but in my opinion rigging is the most rewarding part, because the model will start to move.
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